Posts

Week 9/10 Updates: New Additions

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I haven't had a lot of time the last two weeks to do anything major, but I have added some new things to my midterm project/animation. The first thing I wanted to was add a background to my scene, which I was inspired to do after seeing some other midterm projects. In the screenshot below, I added a cartoon-ish background and changed the color of the plane in the scene to match the background. I am still working on getting it to match and have it blend in better with the background, I might have to find another picture for the background because this one is sort of difficult to work with.  Another difference is that for last week's assignment, I've added a directional light to give the scene some sunlight and have it match the tone of the background better. I already had a spotlight in the scene as well but I've been playing around with its settings a lot to make the pond more realistic. The spotlight functions as a way to create a light blue circle on the plane which r...

Week 8 Updates: Midterm Reviews

All of the midterm projects turned out really well and were super interesting to look at! Specifically, I'm going to give some of my thoughts on Stephannie Sipaque's and Matt Borrelli's projects as these really stood out to me.  Stephanie: I really enjoyed this one because of how realistic and simple it looks, but there is actually a lot of great attention to detail when you look closer! The matching textures of the table and chairs, the shadows of the chair on the floor, the floor's tile pattern, and of course the fruit bowl and teapot are all very well done. All of these details make the overall scene very pleasing to the eye and I could see it being in a video game of some sort for sure. The only advice I have is about the plates, which already look great but can definitely have a bit more texture to match the rest of the scene just a bit better. I'm interested to see what else you do with the scene, because I think it could look really cool in action with some s...

Week 7 Updates: Midterm Exam

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Proposal Abstract For the midterm, I had a lot of plans that I wasn't exactly able to figure out how to articulate yet. I talked about my plan in my last post, which was to create a scene of a pond, with a frog-faced sphere shape hopping across four lily pads in the water.  Production Log My general ideas/plans going into the project were: - Use the NURBS primitive cylinder shape to create the 4 lily pads, make them flat and position them so that they look like they're sitting on top the water. Spread them out across the pond but make them close enough for the frog to hop between them.  - Make a NURBS primitive plane and make it a light blue color. Add a phong texture and adjust the setting to make it look more like water. Ex. Play around with the specular's shading and color to make it look as though the sun is reflecting off of the water. - Use a NURBS primitive sphere shape for the frog, make it small enough to fit on the lily pads. Then, follow the instructions from the...

Week 6 Updates: Exercise + Starting Mid-term

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This past week, I started working on a scene for class 6's exercise, which will also eventually turn into my midterm. I used the bouncing ball tutorial as well as the fruit bowl tutorial to help me accomplish some of the things I wanted to do. For example, I went back to the tutorials to help me add a spotlight to focus only on the objects in the scene, and also used them to help me assign different colors and texture to different objects. The scene is essentially just a pond with 4 lily pads scattered throughout it as of right now, but the end goal is to add a shape that resembles a frog and have the frog hop across each lily pad, and end with it hopping off the screen. I've just been working on setting up the scene, positioning the spotlight correctly, and playing around with the shading so far. I still need to figure out how to attach a photo of a frog to the black sphere in the picture below, like we did in the bouncing ball tutorial. I followed the exact same steps from th...

Week 5 Updates: Tutorial Complete!

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This week, I finished Chapter 3 of the tutorial and went back to Chapter 2 to fix the issue with my squash and stretch (explained last week). Unlike Chapters 1 & 2, I didn't really run into any issues while going through Chapter 3 of the tutorial, likely because I am finally getting used to working with Maya. Once I finished Chapter 3, I quickly went back to the squash & stretch step from Chapter 2 to redo it, and got it to work again. The final product is shown below, with the ball shown in both the squashed and stretched state: Now that I'm done with this, I've started on the 5th assignment using curves and surfaces, but I don't have many updates to share yet. I will be working on it throughout today and tomorrow but probably won't post anything on it until the end of this week (hopefully will be done with it by then!)

Week 4 Updates: Chapter 2 Complete, Chapter 3 In Progress

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This week, I finished up chapter 2 of the tutorial and completed almost all of chapter 3 (I'm halfway through page 8/14 in the tutorial - Positioning the Texture). In chapter 2, the only part I may have struggled with was the squash and stretch part. I went through all of the steps and got the ball to bounce exactly how you showed in class, but as I continued to follow the rest of the tutorial, it ultimately ended up looking like a regular ball bouncing by the end again (no squash/stretch part anymore). I'm not sure if one of the steps that came after it caused the ball to bounce differently and it's supposed to look how it does, or if I need to redo the squash/stretch step, or something else. Once I'm done with chapter 3 of the tutorial, which is running smoothly so far, I will go back and try to fix the squash/stretch aspect of the ball so it bounces the same way you showed us in class. Attached is a screenshot showing what the scene looks like as of now, at the part ...

Week 3 Updates: Chapter 1 Finished, Chapter 2 in Progress

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This week, I completed chapter 1 of the tutorial and began chapter 2. For chapter 1, I had no trouble creating each of the shapes (sphere, torus, and plane). After getting the scene set up and I moved on to animating the shapes, I was able to stop relying on the tutorial for the most part. I remembered from class how to select specific timestamps on the bottom and translate the ball to the given areas on the plane, and then set a key to indicate the ball's change in position. This part of the tutorial was fairly simple to complete and I was able to create the animation easily, but I got a bit more stuck on the second part of the tutorial. So far, I've successfully added the Persp/Graph layout and have finished up to step 4 of editing the shape of the curve. Step 5 is where I got a bit stuck because I've been trying to select only the first tangent handle by clicking and dragging a box around it, but whenever I try to it selects the entire thing even though I've done the...